Verification before output
The Agent checks sources, state, and internal MONARCH proofs before it commits an answer. It reports uncertainty when a check is inconclusive.
Each Pattalium Hypernet Agent has its own model, installed skills, memory, safety controls, and audit trail.
Skills share one runtime. The Agent keeps one name, one memory, one model, and one audit trail.
The Agent checks sources, state, and internal MONARCH proofs before it commits an answer. It reports uncertainty when a check is inconclusive.
One Hypernet Agent can carry one skill or several. Installed skills work from the same guarded state.
The Agent can refuse unsafe work, stop it, or isolate it. Its model and installed skills remain signed and auditable.
The prefix reads left to right: class, intelligence, capabilities. B is base, X is extended, and Z is maximum. The model number sets the intelligence rating.
EXAMPLE ZZZ-Krum M64
1
The assigned Agent class becomes the first letter.
2
M16 and M20 rate B. M24 and M28 rate X. M64 rates Z.
3
One skill rates B. Two to 19 rate X. All 20 rate Z.
ZZZ
Z class, Z intelligence, and Z capabilities.
Every current AMI skill has a named specialist. The register lists all 20 standard single-skill Agents.
Agent access: private deployment only
Specialist Agent
Knowledge extraction
Primary skill
XMI · Knowledge Extraction
Mines, reconciles, and cites knowledge across noisy or fragmented sources.
Rating
B class · B intelligence · B capabilities
Specialist Agent
Code and debugging
Primary skill
CDRMI · Code / Debug
Builds, audits, debugs, and repairs software inside guarded execution boundaries.
Rating
B class · X intelligence · B capabilities
Specialist Agent
Petascale compute
Primary skill
PETA · Petascale Compute
Schedules large data, simulation, and orchestration workloads inside one Agent.
Rating
X class · Z intelligence · B capabilities
Specialist Agent
Studio and audio
Primary skill
SMI · Studio / Audio
Handles DSP graphs, music workflows, audio restoration, mixing, and mastering.
Rating
B class · B intelligence · B capabilities
Specialist Agent
Visual and video
Primary skill
VMI · Visual / Video
Processes imagery, geometry, animation, rendering, vision, and video pipelines.
Rating
B class · X intelligence · B capabilities
Specialist Agent
Workflow orchestration
Primary skill
OMI · Orchestration
Plans and runs multi-step workflows with checks between stages.
Rating
X class · B intelligence · B capabilities
Specialist Agent
Vehicle maneuver
Primary skill
BMI · Battle Maneuver
Controls vehicle formations and coordinated maneuvering.
Rating
Z class · X intelligence · B capabilities
Specialist Agent
Strategic cognition
Primary skill
AIM · Strategic Cognition
Plans across long operations and changing conditions.
Rating
X class · Z intelligence · B capabilities
Specialist Agent
Cross-Agent federation
Primary skill
UMI · Cross-Agent Federation
Moves signed context and routes work between separately attested Agents.
Rating
X class · X intelligence · B capabilities
Specialist Agent
Production and fabrication
Primary skill
PMI · Production / Fabrication
Coordinates factories, assembly lines, logistics, and throughput.
Rating
X class · B intelligence · B capabilities
Specialist Agent
Warfare analysis
Primary skill
WMI · Warfare Analysis
Processes signals, models threats, and supports tactical analysis.
Rating
Z class · Z intelligence · B capabilities
Specialist Agent
Countermeasure and defense
Primary skill
CMI · Countermeasure / Defense
Finds hostile activity and protects systems and data integrity.
Rating
Z class · X intelligence · B capabilities
Specialist Agent
Synchronization
Primary skill
AMI-R · Synchronization
Keeps installed skills and trusted peers synchronized.
Rating
B class · B intelligence · B capabilities
Specialist Agent
Forecasting
Primary skill
OrMI · Forecasting
Builds forecasts and compares scenarios when information is incomplete.
Rating
B class · Z intelligence · B capabilities
Specialist Agent
Linguistics
Primary skill
LXI · Linguistics
Handles language synthesis, translation, and semiotic decryption.
Rating
B class · X intelligence · B capabilities
Specialist Agent
Nanofabrication
Primary skill
NFI · Nanofabrication
Controls nanoscale fabrication and precision repair systems.
Rating
X class · X intelligence · B capabilities
Specialist Agent
Hunter and containment
Primary skill
HMI-X · Hunter / Containment
Tracks, isolates, and contains rogue machine activity.
Rating
Z class · Z intelligence · B capabilities
Specialist Agent
Abyssal logic
Primary skill
AXI · Abyssal Logic
Runs chaotic-logic problems inside controlled execution boundaries.
Rating
Z class · Z intelligence · B capabilities
Specialist Agent
Void containment
Primary skill
VXI · Void Containment
Contains anomalous and dark data inside guarded compute and storage paths.
Rating
Z class · Z intelligence · B capabilities
Specialist Agent
Emergence analysis
Primary skill
MNI · Emergence Analysis
Observes and models emergent machine behavior in controlled domains.
Rating
X class · Z intelligence · B capabilities
Each example centers on one Agent. Its installed skills share context and pass work to one another inside the same guarded runtime.
Code maintenance
4 skills
XMI + CDRMI + OMI + CMI
XMI passes repository evidence to CDRMI. CDRMI repairs the defect and hands the patch to OMI, which runs the checks. CMI watches the environment throughout the job.
Localized media production
3 skills
LXI + SMI + VMI
LXI passes a translated script and timing map to VMI. SMI supplies the restored final mix. VMI receives both, rebuilds the titles, composites the picture, and renders the video.
Factory planning and repair
4 skills
PETA + OrMI + PMI + NFI
PETA turns plant feeds into a workload model and passes it to OrMI. OrMI sends its bottleneck forecast to PMI. PMI revises the production plan and hands precision repair instructions to NFI.
Coordinated vehicle operations
4 skills
AIM + BMI + AMI-R + UMI
AIM hands the operation plan to BMI, which coordinates the vehicle formation. AMI-R keeps timing aligned. When another private Agent is involved, UMI sends and receives the signed context.
Machine threat containment
3 skills
WMI + HMI-X + VXI
WMI identifies the threat and passes its trace to HMI-X. HMI-X tracks and isolates the rogue machine, then sends captured anomalous data to VXI for contained processing and storage.
Emergent behavior analysis
3 skills
AXI + MNI + VXI
AXI passes its sandboxed chaotic-logic results to MNI. MNI models the change in machine behavior and sends anomalous output to VXI when containment is needed.
These skills run inside Hypernet Agents. They are not downloads, plugins, or standalone services.
Current system: 20 / 20 skills
Mines, reconciles, and cites knowledge across noisy or fragmented sources.
Builds, audits, debugs, and repairs software inside guarded execution boundaries.
Schedules large data, simulation, and orchestration workloads inside one Agent.
Handles DSP graphs, music workflows, audio restoration, mixing, and mastering.
Processes imagery, geometry, animation, rendering, vision, and video pipelines.
Plans and runs multi-step workflows with checks between stages.
Controls vehicle formations and coordinated maneuvering.
Plans across long operations and changing conditions.
Moves signed context and routes work between separately attested Agents.
Coordinates factories, assembly lines, logistics, and throughput.
Processes signals, models threats, and supports tactical analysis.
Finds hostile activity and protects systems and data integrity.
Keeps installed skills and trusted peers synchronized.
Builds forecasts and compares scenarios when information is incomplete.
Handles language synthesis, translation, and semiotic decryption.
Controls nanoscale fabrication and precision repair systems.
Tracks, isolates, and contains rogue machine activity.
Runs chaotic-logic problems inside controlled execution boundaries.
Contains anomalous and dark data inside guarded compute and storage paths.
Observes and models emergent machine behavior in controlled domains.
The MONARCH substrate runs every installed skill inside the same guarded memory and proof path. High-impact output is checked before commit.